Breaking News! Sadness is Real!

20 06 2008

The Wiicast was able to secure an exclusive interview with Fog Studio’s Adam Spencer. Fog studios is the business development partner for the Nibris game “Sadness”.

Before I start typing out this interview I’d like to say that there probably isn’t a person on the Internet that was more critical about Sadness than I was. I’m surprised and actually really happy to see that the project is actually real and on track.

Will: Adam, Thanks for being able to talk to me about Sadness. I think the biggest question my readers have for you is ‘Is Sadness real? and if so have you seen any progress made on the game?”

Adam: Sure, Will. Obviously there’s only so much I can say. I can tell you for sure that the project is real, they’re actively developing it. There’s no publisher for the game yet and as such it’s impossible for us to say when the game is going to be released. Basically, that’s the official statement. Nibris is doing an overhaul to their official site now. Next week they’re supposed to launch it and there will be some added information and a couple screenshots.

Will: Are you guys in constant contact with Nibris or do you feel you get long periods of silence like the public does?

Adam: Oh, Yeah. We communicate with them just about every day. We’re their development end. We basically manage all of their business development.

Will: Do they send you assets to look at? Have you seen a steady stream of screenshots and video?

Adam: Yeah I see everything that the public sees and we see a few other things as well. Obviously, I can’t disclose any added information beyond the fact that the game does exist and it is being shopped to publishers but there hasn’t been a fit just yet.

Will: Okay, Without giving away any details or anything, can you tell me if you have actually seen the game running?

Adam: Yeah, I have.

Will: Obviously, this is a pretty anticipated product even with the small amount of assets shown. Are you guys excited about Nibris finding a publisher for it and see what the gaming community’s reaction to the game will be?

Adam: Yeah, of course! We were attracted to Nibris because the game looked really cool and, you know, I’m a fan of it myself. We all want to see it released. We’re big gamers here.

Will: Thank you so much Adam. You pretty much answered all my major questions. I think the biggest thing was to know that the project is actually coming along. It’s interesting to know that there still isn’t a publisher attached to it but obviously you guys have high hopes that a publisher is going to come along fairly soon or within the next year or so?

Adam: Yeah. Well, I would hope so. I can’t make any promises whatsoever. I don’t know what the publishers are going to do or dictate what they do. I wish I could, but I can’t. I want to see it released just like everybody else.

Will: Thank you so much Adam.

Adam: No problem.

The Wiicast would like to extend it’s thanks to Fog studios and Adam Spencer for providing this interview.

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15 responses

20 06 2008
20 06 2008
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20 06 2008

Well well well…look what turned out to be true. Yes Will you were the biggest doubter. I tried defending it for as long as I could…til I myself started to doubt it’s existance. But kudos to you for getting an interview done.

The last bit of news I found was pretty solid in favor of Sadness being in development.

I’m glad and excited that this game is still alive. It has potentail with the concept and gameplay. Lets see how things unfold.

20 06 2008

Man I really want this game to be released, ever since I heard of it has seemed such an awesome idea. Damn publishers and there crap.

Seriously this is one of the only reasons I’m keeping my wii.

20 06 2008

Well, it’s nice to know that this game is still on track.

20 06 2008
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22 06 2008
5 07 2008
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Wow Great!! I wont forget this . Thanks for valuable info!

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