Well after a long discussion with myself i decided to put up a wiicast myspace. click on over and add me! NOW!
The Wiicast: Episode 40!
9 05 2007
High Quality Here:
http://www.gametrailers.com/gamepage.php?id=4438
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Pirated NES Super Mario World
7 05 2007
This actually looks like a fun game! Too bad it was never “Legally Released”
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Spiderman 3: The Game and Spiderman 3 The Movie Suck Equally as Hard.
6 05 2007*Sigh* Movie Licenced games are NEVER a good bet. It’s a mantra you’ll hear over and over when looking within the videogame industry. Of course, there are those RARE exceptions: Escape from Butcher Bay, well actually that’s all that comes to mind. Spiderman is different somehow, none of the videogames were particularly stellar, but none of them completely sucked, either. Kind of like the films.
Spiderman 3 (The Movie) is not great. It tries to do way to many things at once, never handles the pacing correctly and makes extremely bad choices of behavior for the actors (Emo Parker, anyone). On a whole, the actually film is definitely not as strong and well put together as the previous two. As for the game…..well let’s just say that it shared the same qualities of the film. The game is a Wii exclusive of sorts. Developed by a separate team than the 360/ps3 games, it’s main focus is the controls. which is good and bad. Anyone supporting the gameplay side of the “Gameplay over Graphics” argument better take a deep breath and a hard look at Spiderman 3. While the control isn’t horrible, it’s not great either. Movements are inaccurately performed by the motion sensors, the on foot segments are kind of clunky but nothing that makes the game impossible to play for patient people. As for the way it looks….EW. If someone took a PS2 game, shit on it and only cleaned it off half way, you’d have Spiderman 3. There are some amazing graphics and engine problems with this game: Unfinished environments, massive pop in and the most disturbing, Disappearing textures. Sure, web swinging is great, but cruise too high and all of the textures in the city completely disappear. The framerate is never constant and often results in some really choppy gameply. It’s not all bad though, the Wii version dos have some advantages…if you can call them that. The Wii version includes voice acting from the cast of the film well as exclusive missions and storylines not available in other versions along with some surprisingly deep RPG skill tree elements. You can also wear the black suit pretty much whenever you want in the Wii version. There’s not much here unless you’re a die hard fan of the series and don’t mind the major graphical flaws. In conclusion, this game was rushed and it shows. I guess i can give the same recommendation for the film and the game: Only wort a rental.
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Super Mario 1-1 Clock: DIY! Under $20!
4 05 2007Well with my free time this week I decided to make another Nintendo clock. This time I tackled 1-1 from Super Mario Bros. The clock it’s self is pretty large 16″x20″. Here’s the rundown of supplies.
Black Paint: $1.50
Mounted 16×20 canvas (Cotton Duck Brand): $3.50
Clock Kit: $8.00
Replacement clock hands: $1.99
Glue Stick: $0.99
Clear matte spray: $3.00
Making your very own Mario clock: Pricele….well actually it’s about $19.00
I started by with painting the canvas black. Instead of using a brush, I crumpled up a plastic bag and rubbed the paint on the canvas in a circular motion. I wanted to use black so the silver clock hands would pop. After the paint was dry I selected and cut out my images. I used high quality paper and a laser printer. I then used the gluestick to apply the images to the painted canvas. Make sure to really get the edges glued down (I rolled the body of the gluestick over the images to get rid of any air bubbles and secure the edges). After the images were all in place, I took the canvas outside and sprayed it with the matte. Make sure you’re in an open area. Spray one coat then wait 15min and apply another. You should only need two coats. After everything is dry, take a razor knife and cut a small ‘X’ where you want the clock to be. Push the stem of the clock kit through the ‘X’ in the canvas so it fits snugly in place. Assemble the clock hands onto the clock kit, insert a battery and viola, your brand new custom clock.
Some tips:
Once you place the clock kit you may want to tape it to the back of the canvas for extra support. You can use clear packing tape or Duct tape.
The Spray Matte is a very important step, it helps secure your images and protects from dust.
Personally I really like this clock in comparison to the last one I made. It’s big, interesting and not too busy. If you guys get the urge to make one yourselves, please send me pictures! I’ll post them to the site. Also you can post all of your video game related art int he Art section of the forums…Tell Gummie I sent you.
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The Wiicast: Episode 39
2 05 2007News! Rumors Scandal! I abuse Chris, a review of Marble Mania and the VCPotW! plus VIEWER MAIL!!!!
High Quality Here:
gametrailers.com/gamepage.php?id=4438
Comments : 6 Comments »
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WEEEEEEER’RE BAAAAACKKKK!
2 05 2007Well guys, talk about a slow week. I’m very sorry for having to neglect the site. I had some work related issues to deal with. Thankfully it was a slow news week. Anyway, back to work!
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WEEEEEEER’RE BAAAAACKKKK!
2 05 2007Well guys, talk about a slow week. I’m very sorry for having to neglect the site. I had some work related issues to deal with. Thankfully it was a slow news week. Anyway, back to work!
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